How would a quantum computer solve the traveling salesman problem?
The traveling salesman problem (TSP) – that infamous NP-hard puzzle of finding the shortest route between cities – is exactly the kind of challenge quantum computers might one day tackle efficiently. Here's how they'd approach it differently from classical machines.
Current quantum methods for TSP focus on three main strategies:
- Quantum Annealing (D-Wave's approach)
- Encodes cities and distances as qubit interactions
- Lets the system naturally "settle" into low-energy solutions
- Already handles 50+ city problems on actual hardware
- Caveat: Only finds approximate solutions
- QAOA (Quantum Approximate Optimization Algorithm)
- Uses alternating layers of problem and mixer Hamiltonians
- Requires classical optimization of quantum circuit parameters
- Currently limited to ~10 cities on simulators
- Emerging hybrid methods show promise for scaling
- Grover-Enhanced Search
- Theoretically could search all possible routes in √N time
- In practice, would need error-corrected qubits we don't have yet
- Best for verifying solutions rather than finding them
The quantum advantage comes from how these algorithms explore the solution space. Where a classical computer checks routes one-by-one, quantum superposition allows examining multiple paths simultaneously through constructive/destructive interference.
Current reality check:
A 100-city TSP has ~10^158 possible routes. Even with Grover's quadratic speedup, a perfect quantum computer would still need more qubits than atoms in the observable universe to handle it directly. The near-term hope lies in:
- Better problem decomposition (divide-and-conquer approaches)
- Hybrid quantum-classical strategies
- Approximate solutions good enough for logistics applications
Pro tip: If you're experimenting today, start with Qiskit's TSP notebook or D-Wave's Ocean SDK – both provide ready-to-run implementations showing the core concepts.